Monday, March 19, 2007

Dofus - Solo Eniripsa Guide - [ Dofus Kamas ]

Eni Solo/Group Basic Build

Hi, Im SleepyCleric. A level 58 Solo/alittle group support ENI

Intelligence:
A must. Since you're a int build, put 200 into this from level 1. Dont touch any other stats, period.

Strength:
Unless you're using a wand that requires str ( which you shouldnt since you're a int build ) try scrolling this to 25 if you can. Dont see any use but hey, if you got the scrolling resources, why not?

Chance:
No point unless you want good drops or high prospecting. Mine is currently at 26 but I scrolled since I could use some luck & have high pp. I might scroll more but focus on wisdom & vit.

Wisdom:

Scroll this. Having high wisdom means getting good xp when you solo. Fungi masters, Gobs drop mats for wisdom scroll or buy them each for 100k which is faster but you do need high wisdom.

Agility:

Scroll this. Use acorns which is 70 each for small agility scrolls at 2,-17. Or , get 100 gob saliva & 100 iron ores, either become a jeweller & make nimbly rings or get a friend to make. High agility means good crit & move around monsters or higher pvp players easier.

Vitality: Scroll this with resources, only touch after you get to 200 INT but either put 50 or 100 points here then go back to INT.

Spells To Level

Level 1 Currative (5) Max this, at level 5 with only 4ap usage, you can hit and heal at same turn.
Level 9 Stim Word (5) Max this, you will be invited to many groups who need that 1 or 2 ap.
Level 13 Prevent Word (3) Get this to level 3, you will max this later on.
Level 26 Regen Word (5) Max this, a big life saver against mobs or pvp.

Wand Skill To 5 ! If you cannot get wand skill, hang out at 0,14 if you're a p2p to get drops or continue with profession to make 60 to 100kk.

Level 60 Paralyze Word (5) Max this, good in pvp where you can take away mp.
Level 70 Wiping Word (5) Max this, turning invisible where you can cast more regen word, prevent or push the person away and move is a good thing.
Level 90 Word of Altrusim ( I dont know about this, havent spoken to any high level ENI about this ) ----> Debatable Some say yes, others No.
Level 100 Word Of Recovery (5) Max this, for a cooldown of 7, you can heal a huge chunk of hp & level 5 heals the caster.

I didnt touch revit because Im more of a solo/pvp person, I do use it but its at level 1. With high INT & +heal equipment, you can still restore good amount of hp.

This is what I leveled so far in the right order.

Level 5 stim word, Level 3 prevent word, level 5 regen word, level 5 wand skill, level 3 currative so far, maxing this out to 5 asap.

Now, the fun part. Where To Solo?

Levels 1-6
kill the training spider.

Levels 6-11

Get a cheap wand & fight single gobs.Since low wands have 2 range away, easy to hit & moving back with gobs. Do quests like krybaby ( ask someone to allow you to join their fight at 3,-28 ), do the rat quest at ( 6,-19 ) & bear man quest ( which I think is (3,-25 ) pen area.
Should take you to level 12.

* Another alternative is get a profession like farmer & baker ( if you rather start professions first ) , make some kamas & buy moskito wings & get a trusted friend to buy you parchments to scroll to level 10.
That way, You can solo things easier and do all the quest listed above.

Levels 12-21

Solo boars & more of them. Either get a better wand or gob hammer & solo boars. Its rough but with acorns & good xp, you should get to level 21. Also, try fighting the ??? with a mob or high level friend if you can.

Level 21-41

With Stim word maxed, go to ( -1,-25 ). Welcome to the chafer's dungeon for f2pers. Ask anyone there if you could join their party. Most will automatically invite you because...you're a eni that heals & boost ap.

Also start looking for a guild, since you can go along with them to many other places to train.

Level 41-61

By now, you should have prespic sets. Go to the little island south in the p2p area for piglets. I went there from 41 to around 50 still going back to chafer dungeon in f2p area. Also tried wabbits for 2 levels but did piglets.

I also tried pandala island, blops ( with a group ), & ouginaks with group.


Clothing
Level 1-10 Adv Set with gob ring
Level 11-20 Gob set with adv belt
Level 38-45 Prespic set
Level 46-? Red scara full set mixed with fire kwak set but use 1 ring of ostradamus

Custom Set From level 46 :


Hat: Jellylining
Boots: JelloBoots
Ring1: Gelano
Ring2: Black Scara Ring
Belt: Adelus (+4 dmg)
Amu: Claw Jigsaw (+5 dmg)/ Amulet of Luck
Cape: Hooded Cloak
Weapon: Fireforged Wand in Treeroot (80%)/Wily Wand/Clearing of Boulgarde

*credit : ultamitedeath

I'll update this when I talk with more high level ENIs.

Any suggestion is welcomed.

This post has been edited by SleepyCleric: Nov 18 2006, 10:13 PM



==== Filler ====

Dofus is an MMORPG by the French game developers Ankama Studios. The main aim of the game is to locate and collect all the Dofus, but there are many other interactive components, mainly fighting monsters, other players, completing various quests, and training professions.

Dofus requires a lot of strategy, planning, management, social skills, and this Wikia. And don't forget patience....lots and lots of patience....


==== Requirements ====
The game is playable on Mac/Windows/Linux platforms either from within a web browser or as an application. It requires use of the Macromedia Flash 7 plug-in. The game requires about 84 MB of hard drive space.


==== Status ====
Dofus started as a closed beta test, in which over 80,000 people participated. They then passed into an open beta phase. Finally, on September 1st, 2005, the game passed into the subscription phase, which is expected to continue for the entire lifespan of the game.


==== Price ====
The game officially launched on September 1st, 2005. It is available for a monthly price of $6.90 USD/£3.90 GBP/$8 CAD/5 EUR/8.95 CHF, depending on the region. There is a small free trial area that interested players can use to sample the game for as long as they like without charge.

Membership works on a sliding scale depending on what country you live in, and the length of your subscription. There is a wide variety of payment options, ranging from credit card to pay-by-phone.


I would say Frightening Word is a must, especially for soloing. I don't really like Word of Silence - a lot of monsters that you'd be fighting (at that level) have reasonably good AP resist, as well as the fact it's one turn only...

Altruism from what I've heard is pretty useless unless you're in an almost-certain-of-death situation.

Good guide. I'll add on to ~66

Your set mix (Red Scara/Fire Kwak) is awsome till 59/63. Then you should start thinking about custom gear mine was:

Hat: Jellylining
Boots: JelloBoots
Ring1: Gelano
Ring2: Black Scara Ring
Belt: Adelus (+4 dmg)
Amu: Claw Jigsaw (+5 dmg)/ Amulet of Luck
Cape: Hooded Cloak
Weapon: Fireforged Wand in Treeroot (80%)/Wily Wand/Clearing of Boulgarde


Leveled on Wabbits (the big mobs in the Wo Wab area), Blobs (with my Iop and friends Cra), and Crocodiles.

Have fun and good luck. (Note: My build was a Support build Crocs should be WAY easier with maxed Regen)


Word of silence is good against players right?

Except xelors with their blind spell.

I'll add ultamitedeath's post once I get back home from the ymca later tonight.

Ps. Frightening is a must at level 5 way later maybe after level 100 right?

In one on one situations the AoE of Word of Silence is kinda overkill. The range is very limited also. I think you're better off using Draining Word if you really want an AP drain spell for PvP.

For wanding you will need Frightening for pushback. L3 at least, but as you're going for a solo build, I would say L5 could be useful (and of course L6 is just awesome).

I agree with Dagger. Imo silence is not very useful at all.. since its a 1-1 range spell. Which means you'll be in melee range with your opponent, which isn't a very favourable position in the first place. Most likely you'll get killed or you'll waste several turns trying to heal up from the dmg received. To make matters worse, you can't use your wand at all in 1-1 range, which means you'd have to waste ap on frightening, and then hit (in the process sacrificing ap you could otherwise use to heal). I really don't think this is worth the 10 points, I would most definitely save up the spell points for nicer lvl6 spells (wand skill? for example). Just my 2 cents.



==== About Dofus ====
Dofus is a massively multiplayer online role-playing game (MMORPG) developed and published by Ankama Studio, a French computer game manufacturer. Dofus is set in the world of Amakna, which is an anagram of Ankama. Its success led to the marketing of by-products, like books, and with the development of two continuations: Dofus Arena, a tactical online multiplayer game, released at the beginning of 2006, is an alternative "tournament" version of Dofus; and Wakfu which is currently in preparation and should be released by the end of 2007.

Dofus is a role-playing game in which players create characters that serve as their avatar in the online world. The player can choose from twelve different classes, one of which is reserved for subscribers.

One can lose easily thanks to the hard monsters.

Combat is played out "turn by turn" on squared charts. Within a turn, each player can advance 3 squares and use up to 6 "attack points", used to cast spells. The AP (attack points) and MP (movement points) can be increased in later evolution of the character, by using certain equipment.

When a character dies, they lose a specific amount of money and energy that is able to be regained while sitting in a tavern before logging off, or by using certain objects. If all of your energy is exhausted, you will take the form of a ghost which will be used to very slowly reach a statue of a phoenix, where it will be able to resurrect your character and regain a part of its vital energy (1000 points). A character's maximum energy is 10,000, but this can be raised upon reaching certain orders within an alignment. There is a possibility that a priest (who is another play who has reached this rank) will return the fallen player to the "human form" with a portion of their energy, usually in exchange for some Kamas.

Characters can join and form guilds, which make it possible for the members to speak with each other, to coordinate each other, set up a tax collector to take sales/taxes carried out by the players who are not members of the guild, or to steal the objects dropped from monsters at the end of a fight.

A system of alignment makes it possible to take part in a war between the cities Bonta (City of the Angels) and that of Brakmar (City of the Demons), in the form of a players versus players mode (PvP). Since the 1.13 update, points can be gained from these fights, and hence a PvP scene developed. The third alignment, named Sériane-Kern (represented by wings made of wood and fabric), makes it possible to remain neutral and to carry out contracts provided by other players. However, this alignment is only available on the first server, Jiva.

A new update in the game makes it possible to breed Dragoturkeys. This makes it possible to go twice as fast compared to running. As such, there are breeding enclosures available to players to breed their mounts.

Classes

There are twelve different classes. The choice of class determines which spells your character will receive, as well as how much characteristic upgrades will cost. The class names are inside jokes amongst the developers, often (but not always) referring in some way to the abilities of the class. For example, the Xelor class which uses time magic in combat, derives its name from Rolex, a watch manufacturer.

* Sadida's Boots ("Adidas" backwards) - Nature-influenced direct damage and voodoo doll summoning.
* Eniripsa's Hands (Aspirine, the French spelling of "Aspirin") - Specialized in healing and invoking spells to increase the abilities of their allies.
* Iop's Heart (named for Yop yogurt drink, a developer in-joke) - Attack-based class with many powerful spells, however they have short range.
* Cra's Range (Arc, French for "bow") - Archer class specializing in bow and arrow attacks that have long range to attack enemies from far away.
* Feca's Shield (café, French for coffee, another inside joke) - Defensive magic user, usually the last man standing in a fight.
* Sacrier's Blood (sacrifice + crier; the French name is sacrieur, sacrifice + rieur, "one who laughs") - Attacks based on sacrifice and self-damage to deal more powerful attacks.
* Osamodas' Whip (Sado-Maso{chism}) - Summoner class that can call creatures to its aid.
* Ecaflip's Coin ("pilface" is a shortened form of "pile ou face", which means "tails or heads") - Gambler class whose attacks are powerful but can backfire and harm the player.
* Enutrof's Fingers (Fortune) - Treasure seeker class that starts off weaker in battle but finds dropped items at a faster rate.
* Xelor's hourglass (Rolex) - Masters of time, able to delay or speed up units in battle by taking or adding Action Points (AP) to enemies and/or allies.
* Sram's Shadow (Mars Bar, yet another inside joke) - thief/assassin class, specializing in different types of hidden traps, invisibility and powerful close combat.
* Pandawa's pint (Padawan or Panda Warrior) - While sober, they're a support class, carrying allies around the battlefield and lowering enemies' elemental resistance. When drunk, they become formidable close-range fighters, with reduced movement but powerful attacks and damage reduction. This class is available only for paid players(p2p).

According to a post on this topic on the official forums, Feca, Iop, and Sram were the first three classes created, so the developers named them after their favorites among the various snacks they enjoyed while making the game, and the names have nothing to do with the classes themselves.